中华护理教育 ›› 2021, Vol. 18 ›› Issue (10): 942-945.doi: 10.3761/j.issn.1672-9234.2021.10.016
收稿日期:
2021-02-03
出版日期:
2021-10-20
发布日期:
2021-10-26
通讯作者:
张军
作者简介:
马登慧:女,本科(硕士在读),E-mail: MA Deng-hui(),ZHANG Jun(),SHI Yu-xin,ZHANG Guai
Received:
2021-02-03
Online:
2021-10-20
Published:
2021-10-26
Contact:
Jun ZHANG
摘要:
严肃游戏作为新兴的护理教学手段,不断得到护理教育者们的关注。该文概述了严肃游戏的概念、特征、分类,并对严肃游戏在护理教育中的应用效果进行了综述,为严肃游戏在护理教育中的应用提供借鉴。
马登慧,张军,史宇欣,张乖. 严肃游戏在护理教育中的应用进展[J]. 中华护理教育, 2021, 18(10): 942-945.
MA Deng-hui,ZHANG Jun,SHI Yu-xin,ZHANG Guai. A review of serious games in nursing education[J]. Chinese Journal of Nursing Education, 2021, 18(10): 942-945.
[1] |
Johnsen HM, Fossum M, Vivekananda-Schmidt P, et al. Developing a serious game for nurse education[J]. J Gerontol Nurs, 2018, 44(1):15-19.
doi: 10.3928/00989134-20171213-05 pmid: 29355884 |
[2] | Djaouti D, Alvarez J, Jessel JP, et al. Origins of serious games[M]. London:Springer London, 2011:25-43. |
[3] | Zyda M. From visual simulation to virtual reality to games[J]. Computer, 2005, 38(9):25-32. |
[4] |
Connolly TM, Boyle EA, MacArthur E, et al. A systematic literature review of empirical evidence on computer games and serious games[J]. Comput Educ, 2012, 59(2):661-686.
doi: 10.1016/j.compedu.2012.03.004 |
[5] |
Gorbanev I, Agudelo-Londoño S, González RA, et al. A systema-tic review of serious games in medical education:quality of evidence and pedagogical strategy[J]. Med Educ Online, 2018, 23(1):1438718.
doi: 10.1080/10872981.2018.1438718 pmid: 29457760 |
[6] | 姜浩. 对严肃游戏核心理论问题的思考[C]// 中国图象图形学学会,中国教育技术协会,第四届全国教育游戏与虚拟现实学术会议. 2010. |
Jiang H. On the Key Theoretical Problems of Serious Games[C]// Chinese Society of Image Graphics,The 4th National Academic Conference on Educational Games and Virtual Reality,China Association for Educational Technology, 2010. | |
[7] | Graafland M, Schijven M. How serious games will improve heal-thcare[M]. Cham: Springer International Publishing, 2018:139-157. |
[8] | Oliveira dos Santos W, Bittencourt II, Isotani S, et al. Flow theory to promote learning in educational systems:is it really rele-vant?[J]. Revista Brasileira De Informática Na Educ, 2018, 26(2):29. |
[9] | Laamarti F, Eid M, El Saddik A. An overview of serious games[J]. International Journal of Computer Games Technology, 2014, 2014:1-15. |
[10] |
Petit dit Dariel OJ, Raby T, Ravaut F, et al. Developing the serious games potential in nursing education[J]. Nurse Educ Today, 2013, 33(12):1569-1575.
doi: 10.1016/j.nedt.2012.12.014 |
[11] |
Wattanasoontorn V, Boada I, García R, et al. Serious games for health[J]. Entertain Comput, 2013, 4(4):231-247.
doi: 10.1016/j.entcom.2013.09.002 |
[12] |
Tan AJQ, Lee CCS, Lin PY, et al. Designing and evaluating the effectiveness of a serious game for safe administration of blood transfusion:a randomized controlled trial[J]. Nurse Educ Today, 2017, 55:38-44.
doi: 10.1016/j.nedt.2017.04.027 |
[13] | Anastasiadis T, Lampropoulos G, Siakas K. Digital game-based learning and serious games in education[J]. Int J Adv Sci Res Eng, 2018, 4(12):139-144. |
[14] | Hara CYN, Goes FSN, Camargo RAA, et al. Design and evaluation of a 3D serious game for communication learning in nursing education[J]. Nurse Educ Today, 2021: 104846. |
[15] | 贾楠. 课堂桌面教育游戏的设计与应用研究[D]. 新乡:河南师范大学, 2014. |
Jia N. The classroom board game design and application research[D]. Xinxiang:Henan Normal University, 2014. | |
[16] |
Ghoman SK, Patel SD, Cutumisu M, et al. Serious games,a game changer in teaching neonatal resuscitation? A review[J]. Arch Dis Child Fetal Neonatal, 2020, 105(1):98-107.
doi: 10.1136/archdischild-2019-317011 |
[17] |
Ferguson C, van den Broek EL, van Oostendorp H. On the role of interaction mode and story structure in virtual reality serious games[J]. Comput Educ, 2020, 143:103671.
doi: 10.1016/j.compedu.2019.103671 |
[18] | Novoseltseva D, Pons Lelardeux C, Jessel N. Factors affecting success in a digital simulation game for nurse training[M]. Cham: Springer International Publishing, 2020:263-272. |
[19] | 张莉芳, 沈艳清, 何兰燕, 等. 在线课堂游戏竞赛平台Kahoot在护理教学中的应用[J]. 右江民族医学院学报, 2020, 42(2):245-247,251. |
Zhang LF, Shen YQ, He LY, et al. Application of online class-room game competition platform Kahoot in nursing teaching[J]. J Youjiang Med Univ Natl, 2020, 42(2):245-247,251. | |
[20] | 刘晶晶, 桂莉, 王宪. 医务人员心肺复苏和除颤技能模拟训练游戏的设计与开发[J]. 解放军护理杂志, 2017, 34(13):61-63. |
Liu JJ, Gui L, Wang X. Design and development of CPR-D simulated training game for medical personnel[J]. Nurs J Chin PLA, 2017, 34(13):61-63. | |
[21] |
Hoffman B, Nadelson L. Motivational engagement and video gaming:a mixed methods study[J]. Educ Technol Res Dev, 2010, 58(3):245-270.
doi: 10.1007/s11423-009-9134-9 |
[22] |
Blanié A, Amorim MA, Benhamou D. Comparative value of a simulation by gaming and a traditional teaching method to improve clinical reasoning skills necessary to detect patient deterioration:a randomized study in nursing students[J]. BMC Med Educ, 2020, 20(1):53.
doi: 10.1186/s12909-020-1939-6 |
[23] |
Chang CY, Kao CH, Hwang GJ, et al. From experiencing to cri-tical thinking:a contextual game-based learning approach to improving nursing students’ performance in electrocardiogram training[J]. Educ Technol Res Dev, 2020, 68(3):1225-1245.
doi: 10.1007/s11423-019-09723-x |
[24] |
Bayram SB, Caliskan N. Effect of a game-based virtual reality phone application on tracheostomy care education for nursing students:a randomized controlled trial[J]. Nurse Educ Today, 2019, 79:25-31.
doi: 10.1016/j.nedt.2019.05.010 |
[25] | 罗文平, 胡必梅, 刘海波, 等. 校院合作共建《外科护理学》游戏库在护生教学中的效果观察[J]. 护理学报, 2020, 27(6):5-8. |
Luo WP, Hu BM, Liu HB, et al. Effect of game library of surgical nursing based on hospital-college cooperation in nursing students[J]. J Nurs (China), 2020, 27(6):5-8. | |
[26] |
Dubovi I, Levy ST, Dagan E. Now I know how!The learning process of medication administration among nursing students with non-immersive desktop virtual reality simulation[J]. Comput Educ, 2017, 113:16-27.
doi: 10.1016/j.compedu.2017.05.009 |
[27] | Johnsen HM. “BEING-IN-THE-WORLD”:teaching clinical rea-soning skills to nursing students through a serious game[J]. Doctoral dissertations at University of Agder, 2018. |
[28] |
Havola S, Koivisto JM, Mäkinen H, et al. Game elements and instruments for assessing nursing students’ experiences in learning clinical reasoning by using simulation games:an integrative review[J]. Clin Simul Nurs, 2020, 46:1-14.
doi: 10.1016/j.ecns.2020.04.003 |
[29] | 孙冬雪, 唐凤, 顾丽华, 等. 应用于高职护理教育的严肃游戏设计和可用性评价—以低血糖为例[J]. 中国医学教育技术, 2020, 34(1):45-50. |
Sun DX, Tang F, Gu LH, et al. Design and usability evaluation of serious game applied in higher vocational nursing edu-cation:an example of hypoglycemia[J]. China Med Educ Technol, 2020, 34(1):45-50. | |
[30] |
Koivisto JM, Multisilta J, Niemi H, et al. Learning by playing:a cross-sectional descriptive study of nursing students’ expe-riences of learning clinical reasoning[J]. Nurse Educ Today, 2016, 45:22-28.
doi: 10.1016/j.nedt.2016.06.009 |
[31] | 陆敏敏, 王燕, 王君俏. 虚拟游戏软件的开发及其在《内科护理学》教学中的应用[J]. 护理研究, 2017, 31(23):2913-2915. |
Lu MM, Wang Y, Wang JQ. Development of virtual game software and its application in “internal medicine nursing” tea-ching[J]. Chin Nurs Res, 2017, 31(23):2913-2915. | |
[32] | 郁艳艳, 周道义, 王万玲, 等. 心肺复苏术教学游戏软件App的需求调查与分析[J]. 临床医药文献电子杂志, 2018, 5(54):176-177. |
Yu YY, Zhou DY, Wang WL, et al. Investigation and analysis of the demand of the game software App of cardiopulmonary resuscitation[J]. J Clin Med Lit, 2018, 5(54):176-177. |
[1] | 程侣, 程悦, 李艳. 三步商议模型在医患共享决策中的研究进展及护理启示[J]. 中华护理教育, 2024, 21(8): 1006-1011. |
[2] | 凌喆懿, 曹梅娟, 李芳, 陈琦. 基础照护概念框架的应用研究进展[J]. 中华护理教育, 2024, 21(8): 1012-1017. |
[3] | 刘于, 高丽佳, 张文艳, 于明峰, 文佳祺, 曾铁英. 自适应学习在护理教育中的应用进展[J]. 中华护理教育, 2024, 21(7): 892-896. |
[4] | 韦帅芳, 李峥. 质量—关怀模型在人文关怀护理中的应用研究进展[J]. 中华护理教育, 2024, 21(6): 680-685. |
[5] | 冯泉林, 夏莉, 彭舟媛. 养老护理员培训的研究进展及启示[J]. 中华护理教育, 2024, 21(6): 745-750. |
[6] | 涂旭莲, 吴丽萍, 张菲, 谢雨斐, 谢婉. 行动研究在护理本科生临床教学中应用的范围综述[J]. 中华护理教育, 2024, 21(6): 751-757. |
[7] | 吴雨诺, 李佳霖, 唐国华. 国外护理学博士后的培养框架、模式及对我国的启示[J]. 中华护理教育, 2024, 21(6): 758-763. |
[8] | 邹杨, 童冬彤, 杨文娟, 刘敏, 张海燕, 谢伦芳. 乳腺癌患者健康信息需求研究的范围综述[J]. 中华护理教育, 2024, 21(5): 627-633. |
[9] | 余振威, 白雪, 毛靖. 护理本科生元认知能力研究的范围综述[J]. 中华护理教育, 2024, 21(5): 634-640. |
[10] | 邹颖, 徐梦琦, 阮甜甜, 丁原, 朱凌燕. 原位模拟在护士气道管理培训中的应用进展[J]. 中华护理教育, 2024, 21(4): 506-512. |
[11] | 李钥, 淮盼盼, 杨辉. 护理专业学生专业社会化的范围综述[J]. 中华护理教育, 2024, 21(3): 372-377. |
[12] | 李军婷, 庄嘉元, 张妍燕, 王艳. 混合方法研究在我国癌症患者护理领域中应用的范围综述[J]. 中华护理教育, 2024, 21(3): 378-384. |
[13] | 焦萌, 郭红, 赵培玉, 段煜, 郭张慧, 陈闪闪, 屈简妮. 脑卒中患者赋能护理干预的范围综述[J]. 中华护理教育, 2024, 21(2): 245-251. |
[14] | 张芳, 江智霞, 袁晓丽, 张习莹, 何曼曼, 傅瑞敏. ICU转出患者相关慢性疼痛的研究进展[J]. 中华护理教育, 2024, 21(2): 252-256. |
[15] | 王丽娟, 张淼, 肖雯怡, 李娟娟, 葛玉荣. 血液透析患者症状群的研究进展[J]. 中华护理教育, 2024, 21(1): 124-128. |
|